Each map has its own vaired length in the form of stage count, most if not all maps have their own unique AI and bosses.
Maps are unlocked once the player hits a certain XP level, at which they can start a game with that map. The map list with their required XP and length are listed below:
"Once a peaceful countryside now a danger zone due to its abundance in food. Hank and his squad patrol the golden fields of the Farm."
Fields is the first map you unlock, also being the easiest to survive on paper. It does not have any unique AI besides the Boss, Hank and his guards.
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Locked Rooms:
"A serene seaside city before it all happened. A port officer and his men seized control during the chaos."
The second map, with a more close quarter stage layout. All AI enemies have buffed health and protection values. There are 2 main regions within the map, both of which have a chance of appearing, Port Admin and the Streets.
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Possible loot containers:
Locked Rooms:
"Being one of Safe Zone's most mineral rich ranges, manyfactions tried to controlthis forested hillside, with multiple local gangs still operating in the region."
The 'largest' map in the game so far, and is suited for long range combat, so it is best to bring a weapon with high accuracy. There is a chance you will come across the Gang Hideout, which spawns a ton of gang AI. But besides that, AI encounters are spread out.
Possible enemy encounters:
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Possible loot containers:
Locked Rooms:
"A large facility within the City. It used to broadcastvarious media, until during thewar, classified informationwas leaked regarding the building. The United Eastern Front secured the area before anyone else could."
A more deadly version of Urban, with a more enclosed map design and harder AI. Facility Guards may throw grenades at you while pinning you down, so quick eliminations are key.
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Locked Rooms:
"The old base of an unknown military group before the war. The Krieg Division moved in to make this fortress-in-the-mountains their home. Ivanov ensures the security of his Faction's Centre of Operations."
One of the most difficult maps to exist, has a crazy amount of tank-like bots dealing devastating amounts of damage. The only way to get out alive is to become a tank yourself.
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